I think the reality of a digital object is different from that of a material object. To me, a digital object seems to exist more as a concept than as a material form. Because I am always aware that its existence is tenuous and temporary, I don't feel bad pulling the plug on it. However this isn't only because the object is disposable, but also because it is infinitely reproducible. I can open the program again at any time and conjure an object which is, for all intents and purposes the same object. So it never truly feels like I am destroying the object in a permanent sense as would be the case with an object made of wood or flesh.
A Full Life
A downloadable object for Windows, macOS, and Linux
Instances of 3D objects are real. Their materiality is unique-- they rely on screens, computers, and electricity for their continued existence rather than something like wood or flesh. How does this shape our responsibility toward them?
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