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q : move left eye ----- p: move right eye

its easy to forget that we have two eyes and two ears . our bodies have to constantly adjust themselves to make meaning out of the glut of data available in the world . game engines have abstracted and distilled the process of creating the illusion of depth in order to create more easily consumable products - reinforcing a specific way of understanding how to build and perceive the world

made as part of ludumdare34 compo jam with the theme two button controls

tools used: bfxr to create sound - fresh paint to create texture - unity 3d

full unity project file (including code and assets) is available as a download


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L00k.zip 10 MB

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